Download x com 2 mods no steam






















In the later stages it can become quite tedious to count those tiny little health bars to know exactly how much health someone has. Show Health Values adds a simple numerical display of remaining health vs.

Very handy. Stabilize Me! This means that much like rolling a pair of dice, attacks have different percentage chances of being successful, along with critical and dodge probabilities. This is especially useful for attacks taken from overwatch, where this information is super helpful. A huge part of strategizing in XCOM 2 is positioning your soldiers to successfully attack enemy aliens. It turns the little red icon next to enemy health bars yellow when you hover any tile that allows you to flank the enemy.

Further improving on Gotcha, the New Target Icons mod makes it easier choosing where you move your soldiers around the map. Tactical Kill Counter is a brilliant mod to help with this process, displaying how many kills each unit has accumulated along with how many more kills they need to be promoted to the next level.

If you tend to forget to actually use the things you find during missions, Upgrade Reminder is a good mod to have. It adds little icons in the Mission Preparation menu that say if any soldiers in your squad are eligible for upgrades.

How it works is that recruited soldiers are given a random perk if you already have the AWC built. Or all soldiers are given random perks when you build it.

The problem stems from the fact the random hidden perks are assigned to be activated in a specific soldier level. This would mean that the perk would never be activated. Frustrating stuff! The mission timer is also a big part of how combat plays out, and this was likely designed on purpose.

Not too cheaty, just helpful. Doesn't alter the rewards for beating or killing the Chosen, Alien Rulers, and Julian, but the values are included, and there is a rebalance you Created by Scuba Steve. Add Part Names.

Created by robojumper. Mod authors: This mod is soft-deprecated. Advanced Modular Weapons. Created by S. Ever wondered why you could miss out on a weapon upgrade slot depending on your regional bonuses?

Well wonder no longer! Created by BlueRaja. Have you ever lost one of your super-star soldiers, and had to restart because the rest of your barracks was filled with Rookies? Well no longer! This mod gives soldiers in the barracks a small amount of XP after each mission.

Allies Unknown Redux Species: Asari. Created by RealityMachina. The biotic natives of Thessia are back, and ready to serve at 50 supplies each.

The meatbag-insulting droids from a galaxy far, far away can now be utilized and constructed by XCOM for their guerilla operations. Unlike most AU mods, HK Units do not have the option to be recruited through the Avenger, instead to replace that, they c Allies Unknown: War of the Chosen Edition.

Humanity isn't the only species willing to fight against the long reign of terror and servitude the Ethereal Collective has brought to wherever they went, XCOM just needs to spend time and resources finding them. In order to actually utilize this mod, Aria T'Loak Voicepack.

Created by Yoshiluv Omega has no titled ruler and only one rule Property of Bioware. Updated to work with WOTC classes. Created by GiraffeAndAHalf. Armor Pierce for Sniper Rifle And Sword Adds a small amount of armor piercing to sniper rifles and swords, with higher tier weapons having more.

Asari Adepts. It uses Asari as enemies and lets me use my biotic class powers for enemies, it's a double win for me, XCOM gets to suffer some more here. Blackmarket Usage. This mod is working fine in WotC! Displays possible usage of items on the blackmarket sell screen. No more wondering whether you still need Advent Trooper Corpses. Data is gathered dynamically, so modded items, costs etc should show up as w Configure Upgrade Slots.

Created by Musashi. Core Room Slots. Adds staffing slots to various parts of the Avenger, available from the start in some way. Covert Action Missions. Cross Weapon Training. Who needs to stick to your default weapons all the time? Let your soldiers experiment. The Basics. Custom Soldiers Evac Zone Fix. Avenger Defence, the Final Mission, Strongholds, and Lost and Abandoned now support soldiers using mod-added character templates properly, instead of breaking or leaving them behind.

This may result in some things being considered evacable that shouldn' Dual Wield Melee. Evac All - WotC. Created by tracktwo. This version of Evac All is for the War of the Chosen expansion only.

If you are subscribed to both mods, make sure you only have the correct version of this mod activated for the game yo Created by UMeffert. Female 40K Inquisitor Voicepack. Created by fractal. Hack Plus - WotC. Gain hacking skill points for a successful hack, or 1 for a failed hack. I take no credit for this. Created by ThunderPsyker. Jessica Jones Voice Pack.

Created by da passed boof. Yes, it's Jessica Jones, the surly, hard-drinking ass-kicker with a tragic past. Sounds like your typical XCOM 2 recruit, honestly. Unfortunately, although this update did introduce some exciting features, it also changed the launcher for XCOM 2, which ultimately resulted in mods not working.

The Developers themselves did not address the problem, and players who were aware of alternate mod launcher got their problem fixed while those like me were still searching for an official solution. Luckily, there seems to be a small confusion about this solution.

This guide will clarify all the doubts and further explain the nature of this mods problem in XOCOM 2. Besides, there will also be guidelines on how you can fix it and further access any mods you would like. The cause for this would probably be the change in the launcher, which has also been a liability for the rest.

All things considered, there is a list of proven fixes that will guarantee the problem is fixed, and you can subscribe to hundreds of XCOM 2 mods. Besides, this would also help you identify any further problems you are currently facing in XCOM 2.

However, many fail to notice that often, Antivurises and Windows Defender automatically flag files that are then deleted from the process. Here is how you can go about it. Once you have made sure that no files are missing, there is a decent amount of chance that a setting has been messed up. All the settings are reset to base, and you can try to rerun mods.

These document files are located under the directory shown below. Make notes that these are just the graphics and gameplay settings and do not have any considerable significance. This method is mostly handy for struggling with Mods being frozen or crashing in the main menu.



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