User icon An illustration of a person's head and chest. Sign up Log in. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book.
Books Video icon An illustration of two cells of a film strip. Video Audio icon An illustration of an audio speaker. Audio Software icon An illustration of a 3. Software Images icon An illustration of two photographs. Images Donate icon An illustration of a heart shape Donate Ellipses icon An illustration of text ellipses. Each zone is made up of several major landmark locations, and every one of them has clearly been created with an extreme attention to detail.
On that note, the soundtrack by Rob Westwood is beautiful and often mesmerizing, fitting cleanly into each major location like a block in one of many intricate puzzles. You enter the world as the fledgling God of Animals, Loki takes you under his wing, and the rest is history.
Quite the opposite. While your character is vaguely defined allowing you to inhabit them and make them your own the void of a backstory is effectively filled in by possessing — and literally stepping into the shoes.
And, despite spending an unprecedented 25 hours hopelessly embedded in its critical path, I never once felt that it overstayed its welcome. Back to possessing mortals, though.
I found that almost every side quest or hidden trophy had some personal relevance to whoever I was playing as, just as long as I was exploring in the same region that corresponded with their critical path.
I did notice that there were certain places where the voice acting came across as cheesy and overdone. But I was willing to put up with that because their narration of their experiences made each mortal hero feel more lively. And to overcome all kinds of obstacles, you need to use jumps. The site administration is not responsible for the content of the materials on the resource. If you are the copyright holder and want to completely or partially remove your material from our site, then write to the administration with links to the relevant documents.
Your property was freely available and that is why it was published on our website. The site is non-commercial and we are not able to check all user posts. Shade: Wrath Of Angels screenshots:. The hero of the piece is a young Grecian, abandoned at birth and brought up in the wild by After enduring a nightmare few years bringing up his surrogate child and having to delicately answer questions like "Daddy, why haven't I got hooves and a tail like the other children?
And prove himself he does, because in the course of his travels he encounters situations from the myths of Heracles, Jason, Perseus and all the other Greek heroes rolled into one. So, our hero finds himself fighting off the many-headed hydra, stealing the golden fleece, recreating the famous flight of Icarus, and meeting all sorts of creatures; from Pegasus the winged horse to the cyclops, the evil Medusa and the gods themselves. Strangely, all of these characters have American accents and none of them seem to be taking life as a living legend particularly seriously.
In fact, the whole thing is played like a rather camp joke. Which is just as well really, because it's not as if you can go around treating stories of flying horses with any degree of earnestness. It's not just the sense of fun that has been injected into Wrath of the Gods that makes it so attractive; each of the scenes has been digitised from photographs of genuine Greek locations. In places, it's almost like wandering through an interactive holiday brochure. Overlaid on these are digitised films of the actors that play over 60 different characters.
Unlike many products of this nature, the production quality is quite high, and the different images blend more seamlessly than is normally the case. One of the nicest aspects of the game is that it has been purposely designed as a non-linear adventure.
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